Build From Source#
Building XRTailor from source is a non-trivial task. We recommend using our binary distribution, which can be downloaded from release page.
Download Dependencies#
The following third party libraries are required:
alembic: for data exchange
cnpy: for loading .npz files
cxxopts: for command line option parsing
eigen: for linear algebrea
glad: OpenGL interface
glfw: for OpenGL context, mouse/keyboard event, etc.
glm: for 3D mathematics
imath: a math library, which is a dependency for alembic
imgui: for graphical user interface
jsoncpp: for json formating
spdlog: for logging
tinygltf: for gltf loading
vcglib: for triangle meshes manipulation
zlib: for data compression
Firstly, clone the repo:
git clone https://github.com/openxrlab/xrtailor.git
cd xrtailor
Third-party libraries are managed as Git submodules. To download all dependencies with appropriate versions, run:
git submodule update --init --recursive
This will automatically fetch and initialize all required submodules.
Windows#
System Requirements#
We built our system using the configuration below:
Operation System: Windows 10
Visual Studio version: Visual Studio 2019
Windows SDK version: 10.0.19041.0
Nvidia driver version: 528.49
CUDA version: 11.3
cmake version: 3.31.1
Install Dependencies#
First, make sure that you have cmake installed. Then, change the working directory to ${PROJECT_ROOT}. Install 3rd party libraries utilizing the following script:
./scripts/build_dependencies.bat
This will automatically compile and install 3rd party libraries used by XRTailor. The dependencies will be installed under ${PROJECT_ROOT}\install\.
Build#
Once you have all dependencies successfully installed, change the current working directory to project root and build the project:
cmake -S . -B build -G "Visual Studio 16 2019"
cmake --build build --config Release
If everything is OK, you should see XRTailor.exe on ${PROJECT_ROOT}\build\bin\Release.
Linux#
System Requirements#
We built our system using the configuration below:
Operation System: Ubuntu 20.04
gcc version: 8.5
Nvidia driver version: 528.49
CUDA version: 11.7
cmake version: 3.26.0-rc2
(Optional)Install Ninja#
We employ Ninja as the build tools. To install Ninja on Ubuntu:
sudo apt update
sudo apt install ninja-build
(Optional)Update cmake#
The CMakeLists.txt has a minimum cmake version requirement(>=3.16). You need to upgrade cmake first if your cmake version is out of date. Here are some instructions:
# download cmake
wget https://cmake.org/files/v3.26/cmake-3.26.0-rc2.tar.gz
# unpack
tar -xvzf cmake-3.26.0-rc2.tar.gz
# configure
chmod 777 ./configure
./configure
# make
make
# install
make install
# switch cmake version by soft link
sudo update-alternatives --install /usr/bin/cmake cmake /usr/local/bin/cmake 1
If everything goes well, you should see the following information using cmake --version:
# cmake version 3.26.0-rc2
# CMake suite maintained and supported by Kitware (kitware.com/cmake).
(Optional) If the following error occurs:
CMake Error: Could not find CMAKE_ROOT !!!
CMake has most likely not been installed correctly.
Modules directory not found in
/usr/local/bin
Segmentation fault
Solve the issue using:
hash -r
Install Dependencies#
Change the working directory to ${PROJECT_ROOT}. Then, install 3rd party libraries utilizing the following script:
sudo bash ./scripts/build_dependencies.sh
This will automatically compile and install 3rd party libraries used by XRTailor. The dependencies will be installed under ${PROJECT_ROOT}/install/.
Build#
cmake -S . -B build -G "Ninja"
cmake --build build --config Release
You should see XRTailor on ${PROJECT_ROOT}/build/bin.